徵3D Modeler/Artist - 海外工作
By Joe
at 2014-02-14T01:19
at 2014-02-14T01:19
Table of Contents
3D Artist
Floored Inc. - New York, NY
Floored always has room for hardworking 3D artists and modelers.
Here’s what we’re looking for…
Working Style
Software agnostic and enthusiastic about experimenting and building with a wide variety of 3D tools (e.g. Blender, 3dsMax, Maya, etc.)
Smart, productive and tolerant of sarcasm
Self-motivated and curious
Good attitude, work ethic, and strong verbal communication skills
Interested in building a friendly, collaborative, and transparent work environment
Happiest when creating
A scrappy, yet thoughtful, approach to getting things done
Skill estimating time length to complete projects
Thoughtful regarding optimization
Experience
Intermediate to advanced experience with texture-baking for gaming or real-time environments
Experience with low-polygon modeling for gaming or real-time environments (e.g., Unity3D)
Strong design sense for visual details
A good eye for detail and realism
Advanced knowledge of materials and lighting
The ideal portfolio will emphasize process as well as final product.
最近公司很缺人
歡迎Junior ~ Senior apply
但至少要有cpt or opt可報稅身分
意者請寄我信箱wchang4[at]stevens.edu
or company e-mail: [email protected] (english only)
謝謝
※ 編輯: TETZ 來自: 198.11.13.133 (02/14 01:21)
※ TETZ:轉錄至看板 NewYork 02/14 01:22
Floored Inc. - New York, NY
Floored always has room for hardworking 3D artists and modelers.
Here’s what we’re looking for…
Working Style
Software agnostic and enthusiastic about experimenting and building with a wide variety of 3D tools (e.g. Blender, 3dsMax, Maya, etc.)
Smart, productive and tolerant of sarcasm
Self-motivated and curious
Good attitude, work ethic, and strong verbal communication skills
Interested in building a friendly, collaborative, and transparent work environment
Happiest when creating
A scrappy, yet thoughtful, approach to getting things done
Skill estimating time length to complete projects
Thoughtful regarding optimization
Experience
Intermediate to advanced experience with texture-baking for gaming or real-time environments
Experience with low-polygon modeling for gaming or real-time environments (e.g., Unity3D)
Strong design sense for visual details
A good eye for detail and realism
Advanced knowledge of materials and lighting
The ideal portfolio will emphasize process as well as final product.
最近公司很缺人
歡迎Junior ~ Senior apply
但至少要有cpt or opt可報稅身分
意者請寄我信箱wchang4[at]stevens.edu
or company e-mail: [email protected] (english only)
謝謝
※ 編輯: TETZ 來自: 198.11.13.133 (02/14 01:21)
※ TETZ:轉錄至看板 NewYork 02/14 01:22
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海外工作
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