SoftBank、SQUARE ENIX徵AI軟體工程師 - 工程師
By Ina
at 2017-02-14T16:19
at 2017-02-14T16:19
Table of Contents
推出世上第一個可以識別情緒機器人Pepper的電信巨擘-SoftBank
太空戰士、勇者鬥惡龍的遊戲開發商-SQUARE ENIX
正式向台灣的AI軟體界招手囉!!!
日本就職、正社員、不限科系、無需日文能力
新鮮人想定年收400萬日幣
中途轉職年收上看1000萬日幣。
想要加入Pepper的研究團隊嗎?
想要親身參與太空戰士的研發製作嗎?
請務必把握這個千載難逢、進軍國際的機會!
線上申請網址:
【SoftBank】
http://www.topcareer.jp/inter/job/detail/001840/
Job Description:
①人工智慧工程師/資料科學家(data scientist)
・透過數據分析進行商業模式的新企劃和構築(必要時需參加與國外公司的英語會議)
・以SQL、R等軟體進行數據分析、製作簡報,針對電信事業企劃與立案
・自動化處理系統、效率化處理系統之企劃、設計、開發、與測試
・利用統計或機器學習框架,規劃、設計、開發、引進自然語言、圖像處理系統
②其他通信事業相關工程師
專案工程師(Solution Engineer)、網路工程師、系統工程師、商品/服務開發工程師
Location:
本社:東京/各事業所:
全國各地(札幌・仙台・名古屋・大阪・廣島・福岡 等)
海外(美國・英國・中國・韓國・新加坡・印度 等)
※ 有全國・海外調動的可能性
Salary:
學士:月薪220,000日圓
碩士:月薪230,000日圓
博士:月薪243,000日圓以上
一年2次獎金(2次標準獎金共計6個月+特別加算金(根據公司業績))
Benefits:
通勤交通費、職務地點調動補貼、新入社員房租補貼 等
Education/Experience:
以下任一相關經驗者為佳。
・數據加工 : Excel、SQL、Shell、R/SAS 等資料塑模工具、Spark、Python 等
・系統開發(分析相關) :資料超市(Data Mart)設計、 資料倉儲I/F設計(ETL為主)
・系統開發(非結構式資料) :利用機器學習(深度學習為主)技術之非結構式資料處理
,以及開發應用程式之相關經驗
・其他:參考英文技術論文的實作經驗、OSS的架構理解與原始碼修正經驗
Language Skills:
英文:商業溝通能力
※無需日文能力※
Qualifications:須於2018年3月底前國內外大專院校畢業
※ 入社時需未滿30歳
※ 2018年4月至2018年8月畢業者可個別調整入社時期
Selection Process:
投遞履歷 、TOP CAREER說明會、事前電話面談、現場面試
*Only those who pass each step will be informed of the result
【SQUARE ENIX】
http://www.topcareer.jp/inter/job/detail/001828/
Job Description:
【About the position】
We are looking for an experienced AI Engineer to work with us in Tokyo on our
next projects, and help us create fun and engaging experiences. The ideal
candidate should have experience with modern game AI decision making and
navigation models, with a clear understanding of their tradeoffs and impact
on performance. Familiarity with state-of-the-art game AI techniques (i.e. AI
directors, player modeling, robust buddy AI, etc.) is preferred.
【Responsibilities】
・Work closely with fellow programmers and design staff to implement
behaviors for enemies, buddy characters and other NPCs
・Research and prototype additional AI systems as necessary to deliver a
modern AAA gameplay experience
・Review and critique code design and implementation from other programmers
・Document and present information about AI improvements and new techniques
【About the organization】
The Advanced Technology Division is an expert set that is active at the front
line of game technology, across the fields of rendering, animation, physics
simulation, artificial intelligence (AI), networking, big data, workflow,
virtual reality (VR) and sound. We are seeking motivated and talented experts
to work with us in Tokyo and push the boundaries in content creation.Job
CategoryAI EngineerLocationTokyo
Salary:
[New graduate]
○Starting Monthly base salary
-Bachelor- more than JPY 216,000
-master- more than JPY 229,500
○Bonus
For 1st year, once a year. For 2nd year on, twice a year.
○Overtime Allowances
Provided in accordance with the company rules.
[Mid-Career]
Annual income : JPY4,500,000~10,000,000
※depending on their competency and performance records
Benefits:
・Commutation allowance
・Overtime allowance
・Employees' stock ownership plan
・Retirement benefit system
・Member-shipped welfare service(available to use facilities at dicount)
・recreation facilities of Health Insurance Societies
・Travel aid etc.
Language Skills:
Japanese :Business level or English : Business level
Qualifications:
【Required Skills & Experience for mid-career professionals】
・3+ years of experience working on current generation AI.
・Shipped at least one title in an AI contribution role.
・Excellent programming and architecture skills in C++
・Solid math background.
・Solid understanding of both classical AI techniques and modern AI
navigation methods (navmesh, 3D pathfinding, dynamic obstacle avoidance, etc.)
・Strong understanding of console design and optimization techniques
・Ability to communicate in English and/or Japanese.
【Good to have】
・Familiarity with Unreal Engine 4
Selection Process:
1. CV & Project report Screening
2. 1st Skype interview
3. Aptitude test (online)
4. Final Skype or interview in Japan
期待您的報名,有任何問題歡迎隨時來信。
[email protected]
--
太空戰士、勇者鬥惡龍的遊戲開發商-SQUARE ENIX
正式向台灣的AI軟體界招手囉!!!
日本就職、正社員、不限科系、無需日文能力
新鮮人想定年收400萬日幣
中途轉職年收上看1000萬日幣。
想要加入Pepper的研究團隊嗎?
想要親身參與太空戰士的研發製作嗎?
請務必把握這個千載難逢、進軍國際的機會!
線上申請網址:
【SoftBank】
http://www.topcareer.jp/inter/job/detail/001840/
Job Description:
①人工智慧工程師/資料科學家(data scientist)
・透過數據分析進行商業模式的新企劃和構築(必要時需參加與國外公司的英語會議)
・以SQL、R等軟體進行數據分析、製作簡報,針對電信事業企劃與立案
・自動化處理系統、效率化處理系統之企劃、設計、開發、與測試
・利用統計或機器學習框架,規劃、設計、開發、引進自然語言、圖像處理系統
②其他通信事業相關工程師
專案工程師(Solution Engineer)、網路工程師、系統工程師、商品/服務開發工程師
Location:
本社:東京/各事業所:
全國各地(札幌・仙台・名古屋・大阪・廣島・福岡 等)
海外(美國・英國・中國・韓國・新加坡・印度 等)
※ 有全國・海外調動的可能性
Salary:
學士:月薪220,000日圓
碩士:月薪230,000日圓
博士:月薪243,000日圓以上
一年2次獎金(2次標準獎金共計6個月+特別加算金(根據公司業績))
Benefits:
通勤交通費、職務地點調動補貼、新入社員房租補貼 等
Education/Experience:
以下任一相關經驗者為佳。
・數據加工 : Excel、SQL、Shell、R/SAS 等資料塑模工具、Spark、Python 等
・系統開發(分析相關) :資料超市(Data Mart)設計、 資料倉儲I/F設計(ETL為主)
・系統開發(非結構式資料) :利用機器學習(深度學習為主)技術之非結構式資料處理
,以及開發應用程式之相關經驗
・其他:參考英文技術論文的實作經驗、OSS的架構理解與原始碼修正經驗
Language Skills:
英文:商業溝通能力
※無需日文能力※
Qualifications:須於2018年3月底前國內外大專院校畢業
※ 入社時需未滿30歳
※ 2018年4月至2018年8月畢業者可個別調整入社時期
Selection Process:
投遞履歷 、TOP CAREER說明會、事前電話面談、現場面試
*Only those who pass each step will be informed of the result
【SQUARE ENIX】
http://www.topcareer.jp/inter/job/detail/001828/
Job Description:
【About the position】
We are looking for an experienced AI Engineer to work with us in Tokyo on our
next projects, and help us create fun and engaging experiences. The ideal
candidate should have experience with modern game AI decision making and
navigation models, with a clear understanding of their tradeoffs and impact
on performance. Familiarity with state-of-the-art game AI techniques (i.e. AI
directors, player modeling, robust buddy AI, etc.) is preferred.
【Responsibilities】
・Work closely with fellow programmers and design staff to implement
behaviors for enemies, buddy characters and other NPCs
・Research and prototype additional AI systems as necessary to deliver a
modern AAA gameplay experience
・Review and critique code design and implementation from other programmers
・Document and present information about AI improvements and new techniques
【About the organization】
The Advanced Technology Division is an expert set that is active at the front
line of game technology, across the fields of rendering, animation, physics
simulation, artificial intelligence (AI), networking, big data, workflow,
virtual reality (VR) and sound. We are seeking motivated and talented experts
to work with us in Tokyo and push the boundaries in content creation.Job
CategoryAI EngineerLocationTokyo
Salary:
[New graduate]
○Starting Monthly base salary
-Bachelor- more than JPY 216,000
-master- more than JPY 229,500
○Bonus
For 1st year, once a year. For 2nd year on, twice a year.
○Overtime Allowances
Provided in accordance with the company rules.
[Mid-Career]
Annual income : JPY4,500,000~10,000,000
※depending on their competency and performance records
Benefits:
・Commutation allowance
・Overtime allowance
・Employees' stock ownership plan
・Retirement benefit system
・Member-shipped welfare service(available to use facilities at dicount)
・recreation facilities of Health Insurance Societies
・Travel aid etc.
Language Skills:
Japanese :Business level or English : Business level
Qualifications:
【Required Skills & Experience for mid-career professionals】
・3+ years of experience working on current generation AI.
・Shipped at least one title in an AI contribution role.
・Excellent programming and architecture skills in C++
・Solid math background.
・Solid understanding of both classical AI techniques and modern AI
navigation methods (navmesh, 3D pathfinding, dynamic obstacle avoidance, etc.)
・Strong understanding of console design and optimization techniques
・Ability to communicate in English and/or Japanese.
【Good to have】
・Familiarity with Unreal Engine 4
Selection Process:
1. CV & Project report Screening
2. 1st Skype interview
3. Aptitude test (online)
4. Final Skype or interview in Japan
期待您的報名,有任何問題歡迎隨時來信。
[email protected]
--
All Comments
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at 2017-02-17T22:05
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